About Me

I'm İdil Öztürk, an interior architect and media architecture researcher based in Weimar, Germany, working at the intersection of design, technology, and human behavior.

My academic path began with a BSc in Interior Architecture at Istanbul Technical University, and continued into an MSc in Media Architecture at Bauhaus-Universität Weimar. My master's thesis, "Mapping the Human-AI Boundary: Intervention Options in AI-Augmented Interior Architecture Practice," reflects a core interest that runs through my work: how emerging technologies reshape the way we design, experience, and inhabit space.

Professionally, I've worked across CAD drafting, 3D visualization, and interior architecture practice, from Zoom TPU in Istanbul to IHLE Landschaftsarchitekten. Alongside this technical foundation, I've developed a parallel creative practice combining architectural thinking with digital and generative tools: Midjourney, TouchDesigner, 3ds Max, and V-Ray sit alongside more traditional skills like AutoCAD, Revit, and hand-thrown ceramics.

This dual foundation, rigorous spatial training paired with an ongoing exploration of AI-driven and audiovisual design tools, shapes the work you'll find here: projects that reinterpret historical and architectural forms (such as Wunderkammer 4.0 and Alter.ii) through a contemporary, technology-driven lens.

I'm fluent in Turkish and English, with intermediate German, and I gravitate toward creative director and strategist roles where design vision and technical execution meet.

Come and say hi!

idylozturk@gmail.com

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